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Maya 2022.31/20/2024 Accurately estimate how assets impact in-game vertex count. Generate polygon geometry from NURBS and Bezier curves in one click. Use the Proximity Wrap deformer to bind meshes to skeletons. Define areas of geometry to appear solid when deformed. Share and reuse defined falloffs in a topologically independent way. ![]() Reduce the nodes and connections needed for deformation. Store named sets of components on a shape node. Get more predictable results with new Auto Tangent options. Gain more control over range and width of blur effects. Clean up spikes and peaks in your animation curves. Mix clips together seamlessly in the Time Editor. Work faster with full Cached Playback support in the Time Editor. Manage a USD Stage’s complex LayerStack using the new Layer Editor.Work with USD data in common editors like the Outliner and Attribute Editor.See USD natively alongside Maya data in the Viewport.Import and export USD data, quickly and easily.Load and edit massive data sets at lightning speed.It features the arrival of the USD plug-in for Maya, substantial updates to animation, rigging, and modeling tools in Maya, new support for Python 3, new plug-ins from Bifrost and MtoA… Seamless USD (Pixar’s open-source Universal Scene Description) integration Maya 2022 helps artists work more efficiently and collaboratively. New update to the Bifrost (version 2.2.1.2).Added new set of falloffs to the deformation arsenal.Added new functionality for Component Tags.Build state machines just like you could do with Unreal Engine and Unity. ![]()
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